简介
原型模式(Prototype Pattern)是一种创建型设计模式,使你能够复制已有对象,而无需使代码依赖它们所属的类,同时又能保证性能。
这种模式是实现了一个原型接口,该接口用于创建当前对象的克隆。当直接创建对象的代价比较大时,则采用这种模式。
如果你需要复制一些对象,同时又希望代码独立于这些对象所属的具体类,可以使用原型模式。
作用
- 利用已有的一个原型对象,快速地生成和原型对象一样的实例。
- 跳过构造函数的约束,便于提升性能。
实现步骤
- 创建原型接口,并声明克隆方法。
- 使用new运算符调用原型版本的构造函数。
- 将子类构造函数的直接调用,替换为对原型工厂方法的调用。
UML
Java代码
基础原型抽象类
- // Shape.java 基础抽象类
- public abstract class Shape implements Cloneable {
- private int width;
- private int height;
- private String color = "";
- protected String type;
- public Shape() {
- }
- public String getType() {
- return type;
- }
- // 抽象方法,子类覆盖
- public abstract void draw();
- public void setWidth(int width) {
- this.width = width;
- }
- public int getWidth() {
- return this.width;
- }
- public int getHeight() {
- return this.height;
- }
- public void setHeight(int height) {
- this.height = height;
- }
- public void setColor(String color) {
- this.color = color;
- }
- public String getColor() {
- return this.color;
- }
- // 克隆方法
- public Object clone() {
- Object clone = null;
- try {
- clone = super.clone();
- } catch (CloneNotSupportedException e) {
- e.printStackTrace();
- }
- return clone;
- }
- @Override
- public String toString() {
- return String.format("{width = %s, height = %s, type = %s, color = %s }",
- this.width, this.height, this.type, this.color);
- }
- }
复制代码 具体原型者
- // Circle.java 具体原型类,克隆方法会创建一个新对象并将其传递给构造函数。
- public class Circle extends Shape {
- public Circle() {
- super();
- type = "Circle";
- }
- @Override
- public void draw() {
- System.out.println("Circle::draw() method.");
- }
- }
复制代码- // Rectangle.java 具体原型类,克隆方法会创建一个新对象并将其传递给构造函数。
- public class Rectangle extends Shape {
- public Rectangle() {
- super();
- type = "Rectangle";
- }
- @Override
- public void draw() {
- System.out.println("Rectangle::draw() method.");
- }
- }
复制代码- // 具体原型类,克隆方法会创建一个新对象并将其传递给构造函数。
- public class Square extends Shape {
- public Square() {
- super();
- type = "Square";
- }
- @Override
- public void draw() {
- System.out.println("Square::draw() method.");
- }
- }
复制代码 客户使用类
- // Application.java 客户调用方
- public class Application {
- public List<Shape> shapes = new ArrayList<Shape>();
- public Application() {
- }
- public void addToShapes() {
- Circle circle = new Circle();
- circle.setWidth(10);
- circle.setHeight(20);
- circle.setColor("red");
- shapes.add(circle);
- // 添加clone
- Circle anotherCircle = (Circle) circle.clone();
- anotherCircle.setColor("pink");
- shapes.add(anotherCircle);
- // 变量 `anotherCircle(另一个圆)`与 `circle(圆)`对象的内容完全一样。
- Rectangle rectangle = new Rectangle();
- rectangle.setWidth(99);
- rectangle.setHeight(69);
- rectangle.setColor("green");
- shapes.add(rectangle);
- // 添加clone
- shapes.add((Shape) rectangle.clone());
- }
- // 直接取出
- public Shape getShape(Integer index) {
- return this.shapes.get(index);
- }
- // 取出时候clone
- public Shape getShapeClone(Integer index) {
- Shape shape = this.shapes.get(index);
- return (Shape) shape.clone();
- }
- public void printShapes() {
- for (int i = 0; i < this.shapes.size(); i++) {
- Shape shape = this.shapes.get(i);
- System.out.println("shape " + i + " : " + shape.toString());
- }
- }
- }
复制代码 测试调用
- /**
- * 原型模式主要就是复制已有的对象,而无需实例化类,从而提升实例化对象时的性能
- * 其实就是复制实例的属性到新对象上,减少了执行构造的步骤
- */
- Application application = new Application();
- application.addToShapes();
- Shape shapeClone = application.getShapeClone(1);
- // 更改clone
- shapeClone.setColor("gray");
- System.out.println("shapeClone : " + shapeClone.toString());
- // 直接更改
- application.getShape(3).setColor("yellow");
- application.printShapes();
- // /*********************** 分割线 ******************************************/
- application.shapes.add(new Square());
- for (Shape shape : application.shapes) {
- shape.draw();
- System.out.println(shape.toString());
- }
复制代码 C代码
基础原型抽象类
- // func.h 基础头文件
- #include <stdio.h>
- #include <ctype.h>
- #include <stdlib.h>
- #include <stdbool.h>
- #include <string.h>
- typedef struct Shape shape;
- typedef struct Circle circle;
- typedef struct Rectangle rectangle;
- typedef struct Square square;
- // 定义了Shape作为基础接口,以便各形状有统一类型
- typedef struct Shape
- {
- char name[50];
- int width;
- int height;
- char color[50];
- char category[50];
- void (*draw)(struct Shape *shape);
- struct Shape *(*clone)(struct Shape *shape);
- char *(*to_string)(struct Shape *shape);
- void (*set_width)(struct Shape *shape, int width);
- int (*get_width)(struct Shape *shape);
- void (*set_height)(struct Shape *shape, int height);
- int (*get_height)(struct Shape *shape);
- void (*set_color)(struct Shape *shape, char *color);
- char *(*get_color)(struct Shape *shape);
- void (*set_category)(struct Shape *shape, char *category);
- char *(*get_category)(struct Shape *shape);
- } Shape;
- Shape *shape_constructor(char *name);
- typedef struct Circle
- {
- char name[50];
- int width;
- int height;
- char color[50];
- char category[50];
- void (*draw)(struct Circle *shape);
- struct Circle *(*clone)(struct Circle *shape);
- char *(*to_string)(struct Circle *shape);
- void (*set_width)(struct Circle *shape, int width);
- int (*get_width)(struct Circle *shape);
- void (*set_height)(struct Circle *shape, int height);
- int (*get_height)(struct Circle *shape);
- void (*set_color)(struct Circle *shape, char *color);
- char *(*get_color)(struct Circle *shape);
- void (*set_category)(struct Circle *shape, char *category);
- char *(*get_category)(struct Circle *shape);
- } Circle;
- Circle *circle_constructor(char *name);
- typedef struct Square
- {
- char name[50];
- int width;
- int height;
- char color[50];
- char category[50];
- void (*draw)(struct Square *shape);
- struct Square *(*clone)(struct Square *shape);
- char *(*to_string)(struct Square *shape);
- void (*set_width)(struct Square *shape, int width);
- int (*get_width)(struct Square *shape);
- void (*set_height)(struct Square *shape, int height);
- int (*get_height)(struct Square *shape);
- void (*set_color)(struct Square *shape, char *color);
- char *(*get_color)(struct Square *shape);
- void (*set_category)(struct Square *shape, char *category);
- char *(*get_category)(struct Square *shape);
- } Square;
- Square *square_constructor(char *name);
- typedef struct Rectangle
- {
- char name[50];
- int width;
- int height;
- char color[50];
- char category[50];
- void (*draw)(struct Rectangle *shape);
- struct Rectangle *(*clone)(struct Rectangle *shape);
- char *(*string)(struct Rectangle *shape);
- void (*set_width)(struct Rectangle *shape, int width);
- int *(*get_width)(struct Rectangle *shape);
- void (*set_height)(struct Rectangle *shape, int height);
- int *(*get_height)(struct Rectangle *shape);
- void (*set_color)(struct Rectangle *shape, char *color);
- char *(*get_color)(struct Rectangle *shape);
- void (*set_category)(struct Rectangle *shape, char *category);
- char *(*get_category)(struct Rectangle *shape);
- } Rectangle;
- Rectangle *rectangle_constructor(char *name);
- // 调用客户端
- typedef struct Application
- {
- struct Shape **shapes;
- int shapes_length;
- void (*add_to_shapes)(struct Application *app);
- void (*add_shape)(struct Application *app, Shape *shape);
- Shape *(*get_shape)(struct Application *app, int index);
- Shape **(*get_shapes)(struct Application *app);
- Shape *(*get_shape_clone)(struct Application *app, int index);
- void (*print_shapes)(struct Application *app);
- } Application;
- Application *application_constructor();
复制代码- // shape.c 基础类,供各种具体形状复用
- #include "func.h"
- // shape基础抽象类,供子类继承覆盖
- // C没有抽象和继承,此处作为公共类存在
- void shape_draw(Shape *shape)
- {
- printf("\r\n Shape::draw()");
- }
- void shape_set_width(Shape *shape, int width)
- {
- shape->width = width;
- }
- int shape_get_width(Shape *shape)
- {
- return shape->width;
- }
- int shape_get_height(Shape *shape)
- {
- return shape->height;
- }
- void shape_set_height(Shape *shape, int height)
- {
- shape->height = height;
- }
- void shape_set_color(Shape *shape, char *color)
- {
- strncpy(shape->color, color, 50);
- }
- char *shape_get_color(Shape *shape)
- {
- return shape->color;
- }
- void shape_set_category(Shape *shape, char *category)
- {
- strncpy(shape->category, category, 50);
- }
- char *shape_get_category(Shape *shape)
- {
- return shape->category;
- }
- char *shape_to_string(Shape *shape)
- {
- static char result[1024];
- sprintf(result, "[name = %s width = %d, height = %d, category = %s, color = %s]",
- shape->name, shape->width, shape->height, shape->category, shape->color);
- return result;
- }
- // 将指针指向同一内存的方式来实现clone
- Shape *shape_clone(Shape *shape)
- {
- Shape *copy = (Shape *)malloc(sizeof(Shape));
- memcpy(copy, shape, sizeof(Shape));
- strcat(copy->name, "(clone)");
- // printf("\r\n shape_clone: %s", copy->to_string(copy));
- return copy;
- }
- // 定义简单结构体,复制基本属性和draw函数
- Shape *shape_clone2(Shape *shape)
- {
- struct Shape copy = {
- .width = shape->width,
- .height = shape->height,
- };
- strcpy(copy.name, shape->name);
- strcat(copy.name, "[clone]");
- strcpy(copy.color, shape->color);
- strcpy(copy.category, shape->category);
- Shape *shape_copy = ©
- shape_copy->draw = shape->draw;
- // printf("\r\n shape_clone: %s", shape->to_string(shape_copy));
- return shape_copy;
- }
- Shape *shape_constructor(char *name)
- {
- printf("\r\n shape_constructor() [构建Shape]");
- Shape *shape = (Shape *)malloc(sizeof(Shape));
- strncpy(shape->name, name, 50);
- shape->draw = &shape_draw;
- shape->clone = &shape_clone;
- shape->to_string = &shape_to_string;
- shape->set_width = &shape_set_width;
- shape->get_width = &shape_get_width;
- shape->set_height = &shape_set_height;
- shape->get_height = &shape_get_height;
- shape->set_color = &shape_set_color;
- shape->get_color = &shape_get_color;
- shape->set_category = &shape_set_category;
- shape->get_category = &shape_get_category;
- return shape;
- }
复制代码 具体原型者
- // circle.c 具体原型类,复用父类方法,实现自己的draw函数。
- #include "func.h"
- // 重新定义draw函数
- void circle_draw(Circle *shape)
- {
- printf("\r\n Circle::draw()");
- }
- Circle *circle_constructor(char *name)
- {
- printf("\r\n shape_constructor() [构建Circle]");
- Shape *shape = (Shape *)shape_constructor(name);
- Circle *circle = (Circle *)shape;
- circle->draw = &circle_draw;
- return circle;
- }
复制代码- // rectangle.c 具体原型类,复用父类方法,实现自己的draw函数。
- #include "func.h"
- // 重新定义draw函数
- void rectangle_draw(Rectangle *shape)
- {
- printf("\r\n Rectangle::draw()");
- }
- Rectangle *rectangle_constructor(char *name)
- {
- printf("\r\n shape_constructor() [构建Rectangle]");
- Shape *shape = (Shape *)shape_constructor(name);
- Rectangle *rectangle = (Rectangle *)shape;
- rectangle->draw = &rectangle_draw;
- return rectangle;
- }
复制代码- // square.c 具体原型类,复用父类方法,实现自己的draw函数。
- #include "func.h"
- // 重新定义draw函数
- void square_draw(Square *shape)
- {
- printf("\r\n Square::draw()");
- }
- Square *square_constructor(char *name)
- {
- printf("\r\n shape_constructor() [构建Square]");
- Shape *shape = (Shape *)shape_constructor(name);
- Square *square = (Square *)shape;
- square->draw = &square_draw;
- return square;
- }
复制代码 客户使用类
- // application.c 客户调用方
- #include "func.h"
- void app_add_to_shapes(Application *app)
- {
- Circle *circle = circle_constructor("circle");
- circle->set_category(circle, "Circle");
- circle->set_width(circle, 10);
- circle->set_height(circle, 20);
- circle->set_color(circle, "red");
- app->add_shape(app, (Shape *)circle);
- // 添加Clone
- Circle *another_circle = circle->clone(circle);
- another_circle->set_color(another_circle, "pink");
- app->add_shape(app, (Shape *)another_circle);
- // 变量 `another_circle(另一个圆)`与 `circle(圆)`对象的内容完全一样。
- Rectangle *rectangle = rectangle_constructor("rectangle");
- rectangle->set_category(rectangle, "Rectangle");
- rectangle->set_width(rectangle, 99);
- rectangle->set_height(rectangle, 69);
- rectangle->set_color(rectangle, "green");
- app->add_shape(app, (Shape *)rectangle);
- // 再添加一个clone
- app->add_shape(app, (Shape *)rectangle->clone(rectangle));
- }
- void app_add_shape(Application *app, Shape *shape)
- {
- app->shapes_length += 1;
- Shape **new_shapes = (Shape **)calloc(app->shapes_length, sizeof(Shape));
- // 复制原有数组,并追加新内容到新数组
- for (int i = 0; i < app->shapes_length - 1; i++)
- {
- new_shapes[i] = app->shapes[i];
- }
- new_shapes[app->shapes_length - 1] = shape;
- free(app->shapes);
- // 指向新数组
- app->shapes = new_shapes;
- }
- Shape *app_get_shape(Application *app, int index)
- {
- return app->shapes[index];
- }
- Shape **app_get_shapes(Application *app)
- {
- return app->shapes;
- }
- Shape *app_get_shape_clone(Application *app, int index)
- {
- Shape *shape = app->shapes[index];
- if (shape != NULL)
- {
- return shape->clone(shape);
- }
- return NULL;
- }
- void app_print_shapes(Application *app)
- {
- for (int i = 0; i < app->shapes_length; i++)
- {
- Shape *shape = app->shapes[i];
- printf("\r\n shape%d: %s", i, shape->to_string(shape));
- }
- }
- // 给观察者绑定主题,同时把观察者添加到主题列表
- Application *application_constructor()
- {
- printf("\r\n application_constructor() [构建Application]");
- Application *app = (Application *)malloc(sizeof(Application));
- app->shapes_length = 0;
- app->shapes = (Shape **)calloc(app->shapes_length, sizeof(Shape));
- app->add_to_shapes = &app_add_to_shapes;
- app->add_shape = &app_add_shape;
- app->get_shape = &app_get_shape;
- app->get_shapes = &app_get_shapes;
- app->get_shape_clone = &app_get_shape_clone;
- app->print_shapes = &app_print_shapes;
- return app;
- }
复制代码 测试调用
- #include "../src/func.h"
- int main(void)
- {
- printf("test start:\r\n");
- /**
- * 原型模式主要就是复制已有的对象,而无需实例化类,从而提升实例化对象时的性能
- * 其实就是复制实例的属性到新对象上,减少了执行构造的步骤。
- */
- Application *application = application_constructor();
- application->add_to_shapes(application);
- Shape *shape_clone = application->get_shape_clone(application, 0);
- // SetColor需要接口中定义
- shape_clone->set_color(shape_clone, "gray");
- printf("\r\n shape_clone : %s", shape_clone->to_string(shape_clone));
- // 直接更改
- // application->get_shape(application, 3)->set_color(application->get_shape(application, 3), "yellow");
- application->print_shapes(application);
- /*********************** 分割线 ******************************************/
- // 追加一个Squre实例,相关属性为空
- application->add_shape(application, (Shape *)square_constructor("square"));
- // 打不打印查看结果
- for (int i = 0; i < application->shapes_length; i++)
- {
- Shape *shape = application->shapes[i];
- shape->draw(shape);
- printf("\r\n shape_%d %s", i, shape->to_string(shape));
- }
- }
复制代码 更多语言版本
不同语言实现设计模式:https://github.com/microwind/design-pattern
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